Auracexian

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Auracexian
Temporal range: 0.270–0Ma NeogenePresent
painting of The Great Mother Queen, the Empress of Auracexia, D'vno'strae'va Del'ya Navras.
Conservation status
Scientific classification
Kingdom: Animalia
Phylum: Chordata
Class: Mamallia
Order: Primates (assumed)
Superfamily: Lyr'Davni
Family: Hominidae
Tribe: Aoraqetae
Genus: Aoraqet
Species: A. sapiens
Binomial name
Aoraqet sapiens
Aoraqet race, ~250,000 BCE
Trinomial name
Aoraqet sapiens augmentus
Aoraqet race, ~250,000 BCE

Introduction

Auracexians (Aoraqet sapiens augmentus) formerly the Lyr’Davni, are a race of extrasolar (post)humans originating in the Aoraqet star system (or the Auracexian Star Empire) [Kepler 62 in the constellation of Lyra] of the Milky Way Galaxy. Auracexians derived the name of their species from the acronym for Artificially-engineered Unisex, Retrovirus Augmented, Cognitively-enhanced via Exogenetic and Xenogenetic Infused Alteration of Nucleic acid sequencing. All records referencing the previous name of the species prior to the adoption of this acronym have since been edited, omitted or redacted.

Auracexians previous to their ‘alteration’ were completely human, although inherently immune to the banes of modern mankind such as frailty, sickness and death. As such, previous to their ‘alteration’ Auracexians enjoyed extreme longevity (1,500-2,000 years) far surpassing that of modern humans, post-alteration this has become somewhat of a ‘curse’ as due to artificial engineering, the effect of free radicals on the body have been effectively neutralized, allowing Auracexians effective immortality.

Auracexians are extremely adept in modern human linguistics as their language is a proto-language; their 'royal tongue' dialect resembles at most a combination of ancient Egyptian, Arabic and Slavic languages, the Aoraqet common language is resembles a fusion of Slavic and Latin.

Appearance

Auracexians generally appear in one of two forms, either in casual form or ‘human’ form — the only notable differences while in their casual form are hair color, eye color and the presence of their tactile organs (tentacles). While in their human form, their tactile organs are retracted and appear distinctly human, and can change their hair and eye color to any normal human color at will. Appearance wise, average skin colour ranges from medium-tan to light olive in complexion, average height is approximately six to seven feet tall.

In their casual form hair and eye color are atypical than that of humans as a result of genetic modification, a wider range of color is prevalent. Hair color may range from radiant white to black or any color of the spectrum in between, eye color ranges from radiant white to violet and appear incandescent in low or zero light.

History

Exogenesis/Abiogenesis

The Lyr’Davni originated from organic matter deposited on the impact of a meteorite several hundred thousands of years ago that created the large inland sea on Lyr’Davni Prime (now called Auracexia Prime), said meteorite brought sufficient organic material from the nether regions of space and upon impact not only shifted the alignment of the planet, but also altered the atmospheric composition miraculously making the planet ecologically sustainable for life.

The evolutionary history of the Lyr’Davni parallels that of their human counterparts on Earth save for their extreme longevity; throughout the millennia the race, then calling itself the Lyr’Davni (‘the Ancients’) evolved into a highly cognitive species, mastering early forms of technology until the species spanned every landmass on the planet. Quickly adapting to their environment, their technological prowess advanced in leaps and bounds not comparatively to their human counterparts as the advancements in technology were not fueled by war amongst themselves which eventually gave rise to space flight.

The Era of Space Travel

Once the Lyr’Davni mastered space travel, they began exploring the environs of their star system and discovered another planet in their system sustainable of life, Lyr’Davni Minor, as well as four other planets.

Naming the planet Lyr’Davni Minor, they quickly colonized and the population flourished, spanning every landmass in massive sprawling cities within decades. Upon further exploration, four new planets were discovered but were deemed unsustainable for life.

Evolution

The Lyr’Davni Human civilization took turn in the late part of the 211th century. After fighting a series of violent wars on various planets in the name of establishing a grand star empire, violence among humans began to experience a decline that continued well through the chaos of the collapse of its governments. Overall, the curve still continued until The Last War came – Lyr’Davni’s humans were less violent than they have been in the past. In the middle part of the 211th century, humans found a way to defeat death temporarily and stopped some forms of death all together, along with effective rejuvenation techniques. By the late part of the 211th century, humanity had defeated biological death all together. Humanity is notable for having been the only species to have eradicated numerous viruses which plagued the planet - smallpox was their first victim, followed by rinderpest, then polio. Other diseases are extinct as well - syphilis, malaria, measles, pertussis (whooping cough), gonorrhea, meningitis, hepatitis, and eventually, HIV/AIDs were exterminated. Despite this, it's an ongoing war between newer diseases that emerge - especially scary when these diseases contain plasmids that aren't from Lyr’Davni - and the science that eventually drives them extinct.

By around 21,200, humanity had grasped a firm enough command over its genetic code to allow for manipulation that would eventually lead to the development of clades. This genetic manipulation was embraced by some and shunned by others; the last large cultural divide in the human sphere, beyond the acceptance of hyper-corporate transitional economies or new, post-scarcity economies, is whether or not to accept these new technologies. Most of humanity accepts them with some trepidation about newer technologies, while others either embrace them completely, indulging in morphological changes on a whim, and others shun it, and the medical technology that defeated death, completely.

The Last War

During an unprecedented period of peace, hostilities began with the Z’surani, a reptilian race in a neighboring star system. The Z’surani struck the Lyr’Davni home world with blinding speed, inflicting massive casualties within the span of just hours, catching the populace unprepared, millions of Aoraqet died within the first day of hostilities before the government, in desperation called for the creation of weapons that could be used to at least repulse the attackers and drive them from their world. Working in secret, a number of weapons were constructed and with vigorous testing on captured Z’surani, these weapons were developed and entered into mass production, and the warrior caste of Lyr’Davni was born. Although numerically outmatched from the outset of the conflict, the Lyr’Davni began retrofitting several of their merchant ships into crude warships and began to push the Z’surani out of their star system, becoming the turning point in the war.

While the Lyr’Davni-Z’surani War raged on outside the system, the Lyr’Davni managed to produce vast amounts of warships and began to push the Z’surani back, finally forcing their retreat into their own system, believing that once enough Z’surani forces were destroyed they could sue for peace from a position of military strength. Enjoying their military successes after having suffered the Z’surani initial attack, the Lyr’Davni forced the retreat of the Z’surani onto their core world. At this point Auracexian historians remember this as the day of not only of the Z’surani defeat, but also the day that the Aoraqet race was born. On 20 Paenyr-met during the 763rd year of the Last Era (equiv. to November 3, 21,208 BCE) the Z’surani were defeated, on their home world of Z’surana. During the final battle before their eventual defeat a retrovirus was unleashed, colloquially known among the Lyr’Davni as ‘’’the Z’surani Curse’’’, infecting every Lyr’Davni warrior it came into contact with. While exhibiting no known symptoms, the Lyr’Davni warriors pushed on, finally forcing the surrender of the Z’surani.

The Great Dying/The End of the Lyr’Davni Civilization

Returning home after years of conflict, the virus spread further among the populace on the Lyr’Davni worlds virtually undetected. In the decades since the end of the Lyr’Davni-Z’surani War, the nation retained its military though maintaining it merely for defensive purposes, establishing a series of bases and beacons through their star system to provide an advanced warning system in the event another incident. As the bulk of the populace rebuilt and resumed their peaceful existences, the virus had slowly at first begun to attack the reproductive system of the males, causing rapid atrophy of the Y chromosome.

Within years the effects of the virus could be seen as the birth rate throughout the worlds of the Lyr’Davni declined sharply, fewer new births were happening in comparison with the death rate. While the Lyr’Davni life span was quite prodigious as they could live for a millennia and a half to two millennia, the fact that the daily death rate wasn’t being offset by new births became a troubling matter.

During the First year of The Great Dying (equiv. to the year 21,209 BCE) the government of the Lyr’Davni called together the greatest minds of their many worlds to find a solution to counter the effects of “the Z’surani Curse”. Beginning their work in haste the scientific community raced to find a solution, spending decades, centuries and vast resources in attempting to combat their declining numbers.

Thousands of years passed as the population among the Lyr’Davni core worlds declined to a mere fraction of its former glory. Before long, the females of the Lyr’Davni had become the majority among the population with the males being venerated as the last remaining vestige of the Lyr’Davni days of glory.

As the population continued to dwindle, a team of scientists inevitably came to the conclusion, that insofar there had been no medical cure that could be created to remedy The Z’surani Curse, turning to genetics, these scientists had begun to experiment using their own genetic material. Using various cultures from species encountered throughout the galaxies they’d traversed these scientists turned to genetic hybridization and genetic engineering. Eventually, through trial and error these same scientists were able to achieve a perfect genetic composition by which it was determined had the capacity to breed.

Informing the government, the leadership, now predominantly female were abhorred at the prospect; however facing the grim reality of the alternatives after years of lengthy consideration, finally conceded knowing it would mean the end of Lyr’Davni civilization, and required every eligible female throughout the Lyr’Davni worlds to participate in the program. Initially through in vitro fertilization, the program was considered a resounding success as every last one had become successfully pregnant with child. It was at this time Lyr’Davni historians had begun writing the epilogue of their civilization.

The Dawn of the Aoraqet

Finally in what is now called the Last Year of The Great Dying (equiv. to 16,208 BCE) the first women who had undergone the fertilization procedure gave birth, initially happy after five millennia of zero births throughout the Lyr’Davni worlds that new life had been brought into their star system were brought to the realization that their children were of an entirely new species, while humanoid these children displayed traits that were uncharacteristic of the Lyr’Davni race. Vibrant hair and eye colour, a naturally medium-tan to olive skin complexion and an increasingly exponential development in intelligence. Among other readily discernable characteristics, every last child was born female, and all of them with a set of retractable tactile organs (tentacles) between their shoulder blades, the most identifiable trait being that of a retractable tactile organ near their genitalia.

Initially abhorred under the belief that the presence of this second organ was a birth defect; most women kept quiet regarding the subject. Only after the reassurance from the scientific community that the presence of this second organ was intentional, were the women of Auracexia able to put their minds at ease. After the initial shock regarding the physiology of their newborn children, the women continued to have more children finally proud that extinction had been avoided and the core world had begun to experience positive population growth.

After the last of the Lyr’Davni who had formed the nucleus of Auracexia’s government died, a new government was established with the eldest Auracexian female at its head. With this new matriarchy established, on 1 Athyr-met, during the 1st year of the 1st Era After The Great Dying (equiv to March, 15 16,207 BCE) the position of Imperatrix was created and Xeteriana Navras Del'ya Ravyn'na Dévnostraéva became proclaimed as the Imperatrix of the Auracexian Star Empire, The Great Mother Queen, Empress of Auracexia.

With the increase in births the population of the planet exploded from the scant number of mere millions to 1.26 billion inside the span of three decades. As the last generation of Lyr’Davni finally died, the new breed of Auracexian women had begun to reach maturity and sometime around 16,167 BCE these women began breeding with one another and the second generations of Auracexians were born increasing the population of Auracexia by threefold.

With the population rate and birth rate both on the rise, the empire finally turned its attention toward a small backwater colony of theirs near the periphery of their empire named Qhe’thon’a (Earth) in search of the Lyr’Davni humans who had colonized the world in millennia past in the hopes of bringing enough males back to the core world to attempt the siring of a male Auracexian child.

Notable Auracexians