Difference between revisions of "Caltharus"

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===Arcturian colonies and new age of city states===
 
===Arcturian colonies and new age of city states===
  
After Calth had conquered the Calthian peninsula, some of the noble families of now fallen city-states started feeling them selves extremely threatened. This thread was caused by the newly established Constantine dynasty, which actively seeked to make Calth more centralized nation. This uncertainty among the old nobles resulted in large movement being created, with colonization as its goal. The old nobles believed that if they could escape from the mainland Calth, they could start their own city states and thus return to the status quo. After 24 years of Constantine rule, this movement finally succeeded in preparing a fleet for colonization. These ships left Calth in the year 974. Their departure was followed by decades of silence, and it was generally believed, that these ships were either lost in a storm, or turned in to traitorous pirates. However, in 1001 a ship landed in Aeternum (back then known as Calth) that claimed it had came from a distant continent known as Arcturia. This ship told king the tale of the colonization fleet, how it had sailed for far longer distance even thought possible. AT first the king was overjoyed that the colony project had succeeded, but soon he was told by the sailors that the few established colonies had renounced their loyalty to Calth and started forming new city states. Even though the King was outraged by this, he soon realized that there was nothing he could do. For the time being, the colonies were too far away, so he grudginly acknowledged these colonies as independent and started trading with them.
+
After Calth had conquered the Calthian peninsula, some of the noble families of now fallen city-states started to feel extremely threatened. This threat was caused by the newly established Constantine dynasty, which actively tried to make Calth more centralised nation. This uncertainty among the old nobles resulted in large movement being created, with colonisation as a primary goal. The old nobles believed that if they could escape from the mainland Calth, they could start their own city states and thus return to the status quo. After 24 years of Constantine rule, this movement finally succeeded in preparing a fleet for colonisation. These ships left Calth in the year 974. Their departure was followed by decades of silence, and it was generally believed, that these ships were either lost in a storm, or turned in to traitorous pirates. However, in 1001 a ship landed in Aeternum (back then known as Calth) that claimed it had came from a distant continent known as Arcturia. This ship told king the tale of the colonisation fleet how it had sailed for far longer distance even thought possible. At first, the king was overjoyed that the colony project had succeeded, but soon he was told by the sailors that the few established colonies had renounced their loyalty to Calth and started forming new city states. Even though the King was outraged by this, he soon realised that there was nothing he could do. For the time being, the colonies were too far away, so he grudgingly acknowledged these colonies as independent and started trading with them.
  
In 1164 the Calthian situation finally allowed them to start preparing for conquest of these colonies, that had now grown in to full-fledged city-states. Calthians send their most capable and most loyal commander, in lead of a greatest invasion force that Calth had ever seen, towards these colonies. The commander, known as Colonarius, had sworn to conquer all of the city-states. After a year of sailing, the invasion force arrived at Arcturia. They fortune was on their side, and they landed only few kilometers away from the city of Alaias. Colonarius decided to act first and as hi first move, he advanced on the city, and took it by surprise. After only three days of fighting, the city and its occupants surrendered. To the citizens Colonarius promised that they would be spared, and even rewarded, if they would join Calth and fight alongside him. They city quickly accepted the offer, and so Colonarius had made sure that his forces couldn't be driven to the sea, or exhausted to death. Despite this early victory, in 1166 the remaining 11 city states formed an alliance to counter the invasion. Colonarius responded to this by striking first, and forcing his enemies to react to his actions, rather than trying to defend against their overwhelming numbers. In the war that ensued, '''War of twelve cities''' Colonarius had two advantages. Most of his army was well trained and far more disclipined. The war raged on for five years, with Colonarius doing increasingly daring attacks against his enemies. The war finally ended in it's sixth year, after a large, decisive battle, that quickly become known as [[the miracle of Colonarius]].
+
In 1164 the Calthian situation finally allowed them to start preparing for conquest of these colonies, that had now grown in to full-fledged city-states. Calthians send their most capable and most loyal commander, in lead of a greatest invasion force that Calth had ever seen, towards these colonies. The commander, known as Colonarius, had sworn to conquer all of the city-states. After a year of sailing, the invasion force arrived at Arcturia. They fortune was on their side, and they landed only few kilometres away from the city of Alaias. Colonarius decided to act fast and instigate, he advanced on the city, and took it by surprise. After only three days of fighting, the city and its occupants surrendered. To the citizens Colonarius promised that they would be spared, and even rewarded, if they would join Calth and fight alongside him. They city quickly accepted the offer, and so Colonarius had made sure that his forces couldn't be driven to the sea, or exhausted to death. Despite this early victory, in 1166 the remaining 11 city states formed an alliance to counter the invasion. Colonarius responded to this by striking first, and forcing his enemies to react to his actions, rather than trying to defend against their overwhelming numbers. In the war that ensued, the 'War of twelve cities'; Colonarius had two advantages. Most of his army was well trained and far more disciplined. The war raged on for five years, with Colonarius doing increasingly daring attacks against his enemies. The war finally ended in it's sixth year, after a large, decisive battle, that quickly become known as the miracle of Colonarius.
  
In this battle Colonarius managed to crush the opposing army decisively, after killing kings of the three leading city-states. After this battle the cities quickly fell in line, and Colonarius become one of the most celebrated military commanders of Calth.
+
In this battle Colonarius managed to crush the opposing army decisively, after killing kings of the three leading city-states. After this battle the cities quickly fell in line, and Colonarius become one of the most celebrated military commanders of Calth. The land would eventually be reorganised as territory of the Morstaybishlian Empire under the name 'New Calth' after the Union of the Thrones, and serves as a large trading hub, being in the middle of affairs to and from Gondwana and Aurora.
  
 
==Political system==
 
==Political system==

Revision as of 10:22, 13 December 2017

This page is a work in progress by its author(s) and should not be considered final.
MottoHonour, Loyalty and Knowledge.
Anthem["March of the Caltharusian People."]
Caltharus and its dependencies in dark green, other Empire territories in light green.
Caltharus and its dependencies in dark green, other Empire territories in light green.
Regional Map showing Caltharus.
Regional Map showing Caltharus.
Capital
and largest city
Aeternum
Official language Calth
Recognised regional languages Amos Noc

Accerus

Staynish
Ethnic groups (2015) Human 99.6% Vulpine 0.4%
Demonym Caltharusian, Calthian
Government
 -  Monarch Lambertus VII
 -  Lord Governor Fredrik Constantine
 -  Speaker of the House Finnur Urquhart
Population
 -  2016 estimate 128,574,000
GDP (nominal) 2017 estimate
 -  Total ♅5,807,353,287,600
 -  Per capita ♅39,276
Gini (2015)29.6
low
HDI ((n/a))0.8
high
Currency Kirib ()
Date format DD/MM/YYYY
ISO 3166 code CAL
Internet TLD .cal

Caltharus is a country that is apart of the United Kingdom. Caltharus shares borders with Staynes to the west, Ethalria and Kostromastan to the south, Baykalia to the west and Tivot to the North.

As of 2016, Caltharus has estimated population of 128,574,000 people, from which about 40,341,000 live in the southernmost state, which resembles a horn, known as Nocturne.

Origins

Together with Staynes, Caltharus is one of the oldest nations in Aurora. Caltharus originates from a City State Calth, which managed to first conquer all the other city states of Calthian Peninsula, and then conquered the surrounding areas. After centuries of monarchy a successful revolution drove the ruling dynasty out of the country, with only few surviving members. After this the nation was established as a Republic, which at the time was one of the first of it's kind. During this time, the City State Calth was renamed to Caltharus, as which it is known today. However after a century of democracy, the old ruling dynasty, the Constantine dynasty, returned to the country after being integrated to the Morstaybishlian Monarchy through marriage. A short but bloody civil war ensued, resulting in the King of the Morstaybishlia, King Lambertus III Constantine, being crowned as the King of Caltharus. However, Lambertus III kept some parts of the democratic system, making Caltharus a Constitutional Monarchy and thus making sure that infighting stopped in Caltharus.

History

Arcturian colonies and new age of city states

After Calth had conquered the Calthian peninsula, some of the noble families of now fallen city-states started to feel extremely threatened. This threat was caused by the newly established Constantine dynasty, which actively tried to make Calth more centralised nation. This uncertainty among the old nobles resulted in large movement being created, with colonisation as a primary goal. The old nobles believed that if they could escape from the mainland Calth, they could start their own city states and thus return to the status quo. After 24 years of Constantine rule, this movement finally succeeded in preparing a fleet for colonisation. These ships left Calth in the year 974. Their departure was followed by decades of silence, and it was generally believed, that these ships were either lost in a storm, or turned in to traitorous pirates. However, in 1001 a ship landed in Aeternum (back then known as Calth) that claimed it had came from a distant continent known as Arcturia. This ship told king the tale of the colonisation fleet how it had sailed for far longer distance even thought possible. At first, the king was overjoyed that the colony project had succeeded, but soon he was told by the sailors that the few established colonies had renounced their loyalty to Calth and started forming new city states. Even though the King was outraged by this, he soon realised that there was nothing he could do. For the time being, the colonies were too far away, so he grudgingly acknowledged these colonies as independent and started trading with them.

In 1164 the Calthian situation finally allowed them to start preparing for conquest of these colonies, that had now grown in to full-fledged city-states. Calthians send their most capable and most loyal commander, in lead of a greatest invasion force that Calth had ever seen, towards these colonies. The commander, known as Colonarius, had sworn to conquer all of the city-states. After a year of sailing, the invasion force arrived at Arcturia. They fortune was on their side, and they landed only few kilometres away from the city of Alaias. Colonarius decided to act fast and instigate, he advanced on the city, and took it by surprise. After only three days of fighting, the city and its occupants surrendered. To the citizens Colonarius promised that they would be spared, and even rewarded, if they would join Calth and fight alongside him. They city quickly accepted the offer, and so Colonarius had made sure that his forces couldn't be driven to the sea, or exhausted to death. Despite this early victory, in 1166 the remaining 11 city states formed an alliance to counter the invasion. Colonarius responded to this by striking first, and forcing his enemies to react to his actions, rather than trying to defend against their overwhelming numbers. In the war that ensued, the 'War of twelve cities'; Colonarius had two advantages. Most of his army was well trained and far more disciplined. The war raged on for five years, with Colonarius doing increasingly daring attacks against his enemies. The war finally ended in it's sixth year, after a large, decisive battle, that quickly become known as the miracle of Colonarius.

In this battle Colonarius managed to crush the opposing army decisively, after killing kings of the three leading city-states. After this battle the cities quickly fell in line, and Colonarius become one of the most celebrated military commanders of Calth. The land would eventually be reorganised as territory of the Morstaybishlian Empire under the name 'New Calth' after the Union of the Thrones, and serves as a large trading hub, being in the middle of affairs to and from Gondwana and Aurora.

Political system

Fredrik III Constantine, the current lord governor of Caltharus

Caltharus uses a complicated political system, in which power is split into three. The King has the final say in all matters but he still has to take the other two into account. As the King usually resides in the capital of the Staynish-Caltharus Empire, Sani Bursil, the second highest role is played by a Lord Governor, who is picked from the members of the aristocracy by the King himself. The King together with the Lord Governor have absolute power in interior policy of the nation. In inner politics, Caltharus is split to 13 provinces, each ruled by a aristocratic house, together with democratically chosen parties. In each province the power is split between these two differently. In some provinces, like Accerus, the ruling house is weak and that has led to political parties having more power, where as in some provinces, like Marenus, the ruling house is strong thus taking most of the power to itself and away from the parties. Legislative power is wielded by the parliament, whose members are chosen from the political parties in elections every 4 years. However the King and his representative may "guide" parliament to the direction it wants, but interventions like that are rare. Leader of the parliament, which is the Speaker of the House, is usually thought to be the third most powerful man in the nation.

Currently there are three major political parties, that act in every province. The largest of these is the Caltharusian Workers party (33,2%), the second largest is Caltharusian Nationalist party(24,5%) and as a close third, Democratic party of Caltharus (23,8%). The forth largest party is The Nocturnian Party (17,1%) but it has support only in the Nocturnian provinces of Caltharus, but there it is clearly the largest party. In the latest Auroran Parlaiment election (in January 2017) The Nocturnian Party won a surprise victory as it got 9 more seats, making it the second largest Caltharusian party in ACA parlaiment.

Imperial Caltharusian Military

While Imperial Caltharusian military has existed in some from ever since the days of Calth, it has been part of the Morstayblishian Military for a large portion of it's existence. The Caltharusian military is split in three branches:

  • The Caltharusian Army
  • The Caltharusian Navy
  • The Caltharusian Airforce

However, sometimes the Jomsguard is listed as being their own branch of the Caltharusian military rather than as part of the Caltharusian Army. The Caltharusian military is based on compulsory military service, that lasts from 8 to 24 months. Upon joining the military, recruits are asked for preferences about place of service, length of service and about the desired branch of service. If a recruit absolutely refuses to use weapons, for extreme personal reason or religious reasons, they will be offered a chance to serve as a combat medic, without using any weapons. If the recruit still refuses, he will be sent to the workforce, in which he will stay for 10 months doing low pay jobs, like cleaning streets and so on. This workforce is also a branch, to which jobless people may join and by doing so gain a stable pay check each month. It should be noted that only males have military service as expectation, as only female volunteer are put to the military (and not the work force).

Great houses of Caltharus

After the establishment of the Caltharusian monarchy, the power has been in hands of the Constantine dynasty. Even though they are the royal dynasty, that doesn’t mean that there aren’t any other powerful families in Caltharus. Most of Caltharus is split to smaller counties and rulers of these counties are part of the royal senate, the third power user in Caltharus. (King has half of the power, senate has third of the power and Royal senate has one sixth of the power.) Even though royal senate doesn’t have much power in the whole country, rulers of each county have relatively much power in their own counties, even though in each county there also exists a regional senate. Since the first establishment of the monarchy families that ruled each county fought and plotted against each other to get more power. Currently Caltharus is divided in to 14 counties, from which three are controlled directly by the Constantine dynasty. Constantine dynasty controls Aeternum, Lambertupol and Carcharias provinces. Province Aeternum is on the area where the original city states were.


House Barbarossa

Emblem of House Barbarossa

ouse is relatively new, since they joined Caltharus after Morstayblishian empire was established. Originally house Barbarossa lived in Khanate of Nocturne (Provinces: Nocturne, green and orange and grey). Morstayblishian empire conquered Khanate of nocturne in so called “musket wars” (1732-1756) after centuries of bloody wars and raiding. These wars were the first major wars in which musket was a primary weapon. After being conquered house Barbarossa was one of the more co-operative houses and was rewarded for their loyalty with a small county in mainland of Caltharus. However house Barbarossa was very ambitous one and soon started growing their power. With the monarchs wanting to make sure that Nocturinians wouldn’t rebel (especially since they had their own religion, Amarth Baal, rather than following the same that other Caltharusians followed). Relatively soon, only 40 years after joining the empire they had made their small province one of the most powerful in whole Caltharus. They also were able to expand their small province into modern day Barbarus.


House Ferrus (in modern days Irons)

Emblem of House Ferrus

Province of Black mountains is ruled by House Ferrus. The mountains got their name in ancient times when large amounts of coal was found there. Originally the province was part of Ecaltus, nation that was conquered by King Sigmund I Constantine “The victorious” in 1076. Ecaltus was known for it rich mines and after it being conquered main focus in Caltharusian economy shifted from agriculture to mining. Even to this day provinces that once were part of Ecaltus (Eskrador and Black mountains) provide most of minerals needed by Caltharusian economy. In modern day House Ferrus might be the most powerful great house in whole Caltharus, current heir of the House, Jakob Irons, is CEO of Ferrus industries, main weapon developer and manufacturer in Caltharus. Ferrus industries is partially under goverments rule, but most of the decisions are made by Jakob Stahl. Even though Ferrus industries main focus is on weapons, they have also expanded to other areas.


House Acceron

Emblem of House Accerus

Province of Eskrador is ruled by house Acceron, the ruling family of Ecaltus. Because ecaltus was conquered in just one year (although after the first war had collapsed their economy) the act of making Ecaltus a Caltharusian vassal and later integrating it to the nation was relatively painless and easy. Because of this House acceron was allowed to stay and rule first the vassal Ecaltus and later half of Ecaltus when it was integrated (Ecaltus was split in to two provinces during the integration to weaken House Acceron). Although House Acceron is one of the oldest of Houses in Caltharus, it’s power has been in steady decline ever since the “Musket wars” (1732-1756) in which Kingdom of Nocturne was conquered. The decline resulted from muskets becoming more important which resulted in large growth of demand of iron. While House Ferrus managed to answer to the challenge and secure the best trade oppoturnities within the empire, House Acceron failed and started to lose it’s power. In modern days House Acceron has lost their grip of the Eskador, which is one of the wealthiest provinces in Caltharus. With House Accerons grip lost many new Houses are trying to take their place.


House Narcius

Province Mundus is ruled by house Narcius, House directly decending from the city state of Calth. Provinces Mundus, Barbarus, Prosperro and Harrus were part of Nukdaus, old empire whose vassal city state Calth was. When Calth had united the Calthian peninsula and started preparing for conquest of Nukdays, their old overlord was already weakened by the rise of their rival Staynes. With kingdom of Staynes keeping Nukdays busy, Nukdays wasn’ty ready for Calths attack on them. This resulted in long but victorious war by Calth. Not only was Nukday busy because of Staynes, it also had been in state of civil disorder for almost a decade and when Calth attacked it’s defences soon collapsed. Despite the initial collapse of Nykdays defences, they still managed to fight back but the war (876-891) still resulted in their defeat and surprisingly full annexation. House Narcius was one of the Great houses of city state Calth and was so appointed to rule and govern Provice Mundus, after the war. House Narcius was at the height of it’s power just before the great war, and managed to hold on it’s claims in the empire and even managed to expand it’s province in the years after the war. House Narcius is respected in all of Caltharus and is known for it’s steady, long and just rule.

House Luscus

House Luscus rules province Prosperro, that is the most important province considering trade with Staynes and Matriarchy of Ethalria. This has made House Luscus one of the most important houses in Caltharus. Just like House Narcius, also House Luscus was originally a great house in city state Calth. They also where appointed to rule a province in newly conquered Nukdaus. For several centuries Prosperro was just a province on the western fringe of Caltharus. Then after Magnus I was married to the queen of Staynes, it suddenly become the most important trade hubs in all of Caltharus. After conquest of Ecaltus and it’s rich mines, trade hub in Prosperro grew even larger and it became the most important trade hub in Caltharus.


House Custodian

House Custodian rules province Korrius(violet) but they weren’t the original rulers of the lush forest of Korrius. They seized the control of the province right after Lambertus III manged to re-establish the monarchy. When Lambertus III made the original ruler family of Korrius a warning example, there was lots of power play surrounding the appointment of a successor. Respected military house, house Custodian, rose from this power play victorious. Since the appointment of House Custodian, Korrius has become a highly militaristic province in which resides one of the biggest military academies of Caltharus. House Custodian originates from Lambertus IIIs guards who retired after decades of faithful service. As a sign of respect to the retiring leader was gifted a plot of land in korrius, a province so many of his brethren fell conquering.

House Hessius

House Hessius rules province Marenus . House Hessius rose quickly from nothingness to glory, when Magnus Is grandmothers sister, Gunilla II, was married to this relatively low family. Three generations later, during the reign of Julia I (who was daughter of Magnus Is brother) the monarchy was violently overthrown. This led to House Constantine dying out in Caltharus, but because of Gunilla IIs marriage, blood of Constantines now flowed within House Hessius. When Lambertus III returned to the country and took the crown of Caltharus, he married with the heir of house Hessius, because of the Constantine blood running in them. Ever since then house has been a major player in the inner politics of Caltharus. Even to this day they have ruled … without much competition. They have also made … the most important supplier of ships to the Caltharusian navy.

House Letholdus

Emblem of House Letholdus

House Letholdus rules province Jomsgord, that was originally part of kingdom of Nocturne. Nocturne consisted of Jomsgord, Vorgord, Holmgord and Helgord and it had fought against Caltharus in multiple occasions before it was finally conquered in “musket wars” (1732-1776). Before that in that province had started a reformation of the Church of Gaius(Gaius means Urth) which also happened to be the main religion in Caltharus. During this reformation the religion reformed into the Pantheon of the shattered god. Even though the reformation started in Nocturne, it wasn’t the largest religion in there, Amon Baal was.


Fallen houses


House Nacara

House Nacara was the original ruler family of Black mountains, but in 1408 a plot to get Eskrador under their rule failed and ultimately they were striped from their titles and provinces. Even so house Nacara didn’t surrender without a fight, but Black mountains were surrounded by now hostile provinces and their rulers. When the commander of their forces, Jorhan Ferrus, betrayed them it become clear that they couldn’t survive the following purge of rebels.

House Aquilus

House Aquilus was appointed to rule province Korrius just after it was annexed along with the rest of Nukdaus. House Aquilus ruled Korrius for centuries, even during the reign of the republic they managed to hold on to their power. Most other great houses were stripped from most of their power during this reign. House Aquilus survived the best because they were cooperating with the new government. When Lambertus III returned and re-established the monarchy, house Aquilus was the only great house to resist them and fight together with the republic. After the loss of the republic and re-establishment of the monarchy king Lambertus III made them an example of what would happen to those who rebel (and so managed to easily to re-establish the monarchy).

Caltharusian persons of interest

King Lambertus VII

Lord Governor Fredrik III Constantine

Grand Marshall of the Eastern armies Otto Von Hessius

Leader of Caltharusian Intelligence Bureau (CIB) Lucas Brom

Commander of the 1st fast response division Cassius Custodian

Speaker of the House Finnur Urquhart

CEO of the Ferrus industries, Jakob Irons