Difference between revisions of "Region/Aether"

From NSWiki
Jump to: navigation, search
(Updated stats from latest NationStates data.)
(Updated stats from latest NationStates data.)
 
(44 intermediate revisions by the same user not shown)
Line 1: Line 1:
 
{{bot author}}
 
{{bot author}}
 +
{{#seo:
 +
|title=Aether
 +
|keywords=NationStates,Aether,NSWiki,
 +
}}
 
{{Infobox region
 
{{Infobox region
|native_name                = <!--REGION_NAME_START-->Aether<!--REGION_NAME_END--><br/>{{externalflag|<!--REGION_FLAG_START-->null<!--REGION_FLAG_END-->}}
+
|native_name                = Aether<br/>{{externalflag|<!--REGION_FLAG_START-->null<!--REGION_FLAG_END-->}}
|founder                    = <!--REGION_FOUNDER_START-->Bony<!--REGION_FOUNDER_END-->
+
|founder                    = <!--REGION_FOUNDER_START-->Neostoic Physics<!--REGION_FOUNDER_END-->
 
|wa_delegate                = <!--REGION_DELEGATE_START-->No Delegate<!--REGION_DELEGATE_END-->
 
|wa_delegate                = <!--REGION_DELEGATE_START-->No Delegate<!--REGION_DELEGATE_END-->
 
|wa_members                  = <!--REGION_WA_POPULATION_START-->0<!--REGION_WA_POPULATION_END-->
 
|wa_members                  = <!--REGION_WA_POPULATION_START-->0<!--REGION_WA_POPULATION_END-->
 
|members                    = <!--REGION_POPULATION_START-->1<!--REGION_POPULATION_END-->
 
|members                    = <!--REGION_POPULATION_START-->1<!--REGION_POPULATION_END-->
 
|gross_regional_product      = <!--REGION_GRP_START-->N/A<!--REGION_GRP_END-->
 
|gross_regional_product      = <!--REGION_GRP_START-->N/A<!--REGION_GRP_END-->
|region_page                = <!--REGION_LINK_START-->[http://www.nationstates.net/region=aether Aether]<!--REGION_LINK_END-->
+
|region_page                = <!--REGION_LINK_START-->[https://www.nationstates.net/region=aether Aether]<!--REGION_LINK_END-->
|population_estimate        = <!--REGION_POPULATION_AMT_START-->2 billion<!--REGION_POPULATION_AMT_END-->
+
|nstracker                  = <!--REGION_NSTRACKER_START-->[http://www.nstracker.net/regions?region=Aether Aether]<!--REGION_NSTRACKER_END-->
 +
|population_estimate        = <!--REGION_POPULATION_AMT_START-->585 million<!--REGION_POPULATION_AMT_END-->
 
|population_estimate_year    = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END-->
 
|population_estimate_year    = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END-->
|HDI                        = <!--REGION_HDI_START-->0.680<!--REGION_HDI_END-->
+
|HDI                        = <!--REGION_HDI_START-->0.640<!--REGION_HDI_END-->
 
}}
 
}}
'''<!--REGION_NAME_START-->Aether<!--REGION_NAME_END-->''' is a <!--REGION_POPULATION_DESC_START-->minuscule region<!--REGION_POPULATION_DESC_END-->, <!--REGION_STYLE_START-->inhabited by a few solitary nations and without any [[World Assembly]] representation.
+
'''Aether''' is a <!--REGION_POPULATION_DESC_START-->minuscule region<!--REGION_POPULATION_DESC_END-->, <!--REGION_STYLE_START-->inhabited by a sole nation.
  
In <!--REGION_NAME_START-->Aether<!--REGION_NAME_END-->, denizens enjoy their civil rights, although not too much, or too freely. Denizens generally have very few political freedoms, but some limited freedom is afforded to citizens of nations in the region. Families in the region discuss laffer curves and supply-side reforms over supper, such is the level of obsession exhibited by member nations. Inhabitants of the region ultimately pay most of their earnings to the government, as the median tax rate is 92%, or more! The region is a socialist utopia: private enterprise is strictly prohibited in the constituent economies. Commerce is a priority for governments, accounting for an average of 6% of public expenditure.
+
In Aether, denizens enjoy their civil rights, although not too much, or too freely. Nations in the region are healthy democracies, with denizens being afforded an extensive array of political freedoms. Families in the region are so obsessed with the economy that the discussion of laffer curves and supply-side reforms over dinner is a regular occurrence in member nations. Denizens tend to pay their taxes quickly and quietly, with a median tax rate of 14%. The economies of nations in the region tend to be heavily weighted towards the private sector, with on average 15% of the economy comprising the public sector. Commerce is a major priority of national governments within the region, most of whom are trading nations, as is evidenced by the fact that commerce budgets account for an average of 21% of public expenditure in the region.
  
In <!--REGION_NAME_START-->Aether<!--REGION_NAME_END-->, denizens are afforded a reasonable education, although funding is somewhat wanting. Criminality is rife within the region, with law enforcement struggling to cope. Governments allocate a meagre 4%, on average, of their budgets to law and order. Defense is a major priority for governments within the region, with a large chunk of government budgets being devoted to it. Public transport is something of an afterthought in government budgeting, with only 1% of total government budgets in the region being devoted to it.
+
In Aether education, when conducted, is done with sticks and mud. The region's law enforcement is arguably too well-equipped and overzealous, arresting citizens who dare to commit the most minor of infractions. Defense is a major priority for governments within the region, with a large chunk of government budgets being devoted to it. Due to the lack of any Public transport, streets are packed with cars, bikes, and assorted noisy vehicles.
  
Governments in <!--REGION_NAME_START-->Aether<!--REGION_NAME_END--> communicate very well amongst themselves, with administration departments working smoothly, with 2% on average of government budgets being devoted to Administration. Hospital patients are given credit checks upon passing through emergency rooms, as no government provision is made for healthcare in the region. Welfare is a large part of government expenditure, with denizens amply provided for. Governments in the region are avowedly atheist - no public funds are allocated to spirituality.
+
Governments in Aether communicate very well amongst themselves, with administration departments working smoothly, with 7% on average of government budgets being devoted to Administration. Hospital patients are given credit checks upon passing through emergency rooms, as no government provision is made for healthcare in the region. No welfare is provided in the region. Those unlucky enough to fall into unemployment are forgotten and abandoned. Religion is an all-consuming priority within the region, with most government funds devoted to the study of scripture.
  
Social inequality is rife amongst the nations within <!--REGION_NAME_START-->Aether<!--REGION_NAME_END-->. The landscapes of the region are no longer recognizable as such, the atmosphere being unbreathable and the only jungles being made of concrete.<!--REGION_STYLE_END-->
+
In Aether, Social inequality is total, with wealth being held by a tiny fraction of the region's populace. The landscapes of the region are no longer recognizable as such, the atmosphere being unbreathable and the only jungles being made of concrete.<!--REGION_STYLE_END-->
 +
 
 +
[[Category: Regions]]

Latest revision as of 04:50, 6 June 2018

The contents of this page were written by a bot and may not reflect roleplay parameters.
NOTE: You may login with a NationStates account and edit the page to make additions or remove the bot text; DO NOT alter the bot text itself. Thank you.

Aether
Founder Neostoic Physics
WA Delegate No Delegate
Members 1
 -  of which WA 0
Regional population
 -  2014 estimate 585 million
GRP N/A
Regional HDI 0.640
medium
Region page
Aether
NSTracker
Aether

Aether is a minuscule region, inhabited by a sole nation.

In Aether, denizens enjoy their civil rights, although not too much, or too freely. Nations in the region are healthy democracies, with denizens being afforded an extensive array of political freedoms. Families in the region are so obsessed with the economy that the discussion of laffer curves and supply-side reforms over dinner is a regular occurrence in member nations. Denizens tend to pay their taxes quickly and quietly, with a median tax rate of 14%. The economies of nations in the region tend to be heavily weighted towards the private sector, with on average 15% of the economy comprising the public sector. Commerce is a major priority of national governments within the region, most of whom are trading nations, as is evidenced by the fact that commerce budgets account for an average of 21% of public expenditure in the region.

In Aether education, when conducted, is done with sticks and mud. The region's law enforcement is arguably too well-equipped and overzealous, arresting citizens who dare to commit the most minor of infractions. Defense is a major priority for governments within the region, with a large chunk of government budgets being devoted to it. Due to the lack of any Public transport, streets are packed with cars, bikes, and assorted noisy vehicles.

Governments in Aether communicate very well amongst themselves, with administration departments working smoothly, with 7% on average of government budgets being devoted to Administration. Hospital patients are given credit checks upon passing through emergency rooms, as no government provision is made for healthcare in the region. No welfare is provided in the region. Those unlucky enough to fall into unemployment are forgotten and abandoned. Religion is an all-consuming priority within the region, with most government funds devoted to the study of scripture.

In Aether, Social inequality is total, with wealth being held by a tiny fraction of the region's populace. The landscapes of the region are no longer recognizable as such, the atmosphere being unbreathable and the only jungles being made of concrete.