Difference between revisions of "Region/Cyberia"
(Updated stats from latest NationStates data.) |
(Updated stats from latest NationStates data.) |
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|wa_delegate = <!--REGION_DELEGATE_START-->No Delegate<!--REGION_DELEGATE_END--> | |wa_delegate = <!--REGION_DELEGATE_START-->No Delegate<!--REGION_DELEGATE_END--> | ||
|wa_members = <!--REGION_WA_POPULATION_START-->0<!--REGION_WA_POPULATION_END--> | |wa_members = <!--REGION_WA_POPULATION_START-->0<!--REGION_WA_POPULATION_END--> | ||
− | |members = <!--REGION_POPULATION_START--> | + | |members = <!--REGION_POPULATION_START-->4<!--REGION_POPULATION_END--> |
|gross_regional_product = <!--REGION_GRP_START-->$14.7 trillion<!--REGION_GRP_END--> | |gross_regional_product = <!--REGION_GRP_START-->$14.7 trillion<!--REGION_GRP_END--> | ||
|region_page = <!--REGION_LINK_START-->[https://www.nationstates.net/region=cyberia Cyberia]<!--REGION_LINK_END--> | |region_page = <!--REGION_LINK_START-->[https://www.nationstates.net/region=cyberia Cyberia]<!--REGION_LINK_END--> | ||
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|population_estimate = <!--REGION_POPULATION_AMT_START-->9 billion<!--REGION_POPULATION_AMT_END--> | |population_estimate = <!--REGION_POPULATION_AMT_START-->9 billion<!--REGION_POPULATION_AMT_END--> | ||
|population_estimate_year = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END--> | |population_estimate_year = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END--> | ||
− | |HDI = <!--REGION_HDI_START-->0. | + | |HDI = <!--REGION_HDI_START-->0.500<!--REGION_HDI_END--> |
}} | }} | ||
'''Cyberia''' is a <!--REGION_POPULATION_DESC_START-->minuscule region<!--REGION_POPULATION_DESC_END-->, <!--REGION_STYLE_START-->inhabited by a few solitary nations. | '''Cyberia''' is a <!--REGION_POPULATION_DESC_START-->minuscule region<!--REGION_POPULATION_DESC_END-->, <!--REGION_STYLE_START-->inhabited by a few solitary nations. | ||
− | + | The straight-backed, broad-smiling populace of Cyberia eagerly dismissed concerns of oppression. Nations in the region are considered developing democracies, with some political freedoms afforded to denizens. Underwater basket weaving is a popular tradition amongst the denizens of the region, as well as its primary economic export. Inhabitants rarely are visited by the tax collector, and the region boasts a paltry median tax rate of 3%. The economies of nations in the region tend to be dominated by the private sector, with on average only -1% of the economy comprising the public sector. Commerce is low priority for governments, accounting for an average of -1% of public expenditure, although commerce is generally seen as a source of tax revenue. | |
− | + | Denizens of the Cyberia are poorly educated, with rampant illiteracy. Criminality is rife within the region, with law enforcement struggling to cope. Governments allocate a meagre -1%, on average, of their budgets to law and order. Denizens have small defense forces. Public transport is an afterthought, with only -1% of total government budgets in the region being devoted to it. | |
− | Governments in Cyberia | + | Governments in Cyberia find themselves in a constant state of disarray, with very little co-ordination, only -1% on average of government budgets being devoted to Administration. Some government provision is made for healthcare, but at an average of only -1% the provision for healthcare in the region is paltry. Welfare in the region is minimal, with only a small amount of expenditure being devoted to spending on social security. Spirituality is a moderate priority of governments within the region, with-1% of government budgets being devoted to Spirituality. |
− | Social inequality is | + | Social inequality is rife amongst the nations within Cyberia. The environments of the nations in the region are almost universally appalling.<!--REGION_STYLE_END--> |
[[Category: Regions]] | [[Category: Regions]] |
Revision as of 01:01, 25 June 2019
The contents of this page were written by a bot and may not reflect roleplay parameters. NOTE: You may login with a NationStates account and edit the page to make additions or remove the bot text; DO NOT alter the bot text itself. Thank you. |
Cyberia |
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---|---|---|
Founder | Ungabungaland | |
WA Delegate | No Delegate | |
Members | 4 | |
- | of which WA | 0 |
Regional population | ||
- | 2014 estimate | 9 billion |
GRP | $14.7 trillion | |
Regional HDI | 0.500 low |
|
Region page Cyberia |
||
NSTracker Cyberia |
Cyberia is a minuscule region, inhabited by a few solitary nations.
The straight-backed, broad-smiling populace of Cyberia eagerly dismissed concerns of oppression. Nations in the region are considered developing democracies, with some political freedoms afforded to denizens. Underwater basket weaving is a popular tradition amongst the denizens of the region, as well as its primary economic export. Inhabitants rarely are visited by the tax collector, and the region boasts a paltry median tax rate of 3%. The economies of nations in the region tend to be dominated by the private sector, with on average only -1% of the economy comprising the public sector. Commerce is low priority for governments, accounting for an average of -1% of public expenditure, although commerce is generally seen as a source of tax revenue.
Denizens of the Cyberia are poorly educated, with rampant illiteracy. Criminality is rife within the region, with law enforcement struggling to cope. Governments allocate a meagre -1%, on average, of their budgets to law and order. Denizens have small defense forces. Public transport is an afterthought, with only -1% of total government budgets in the region being devoted to it.
Governments in Cyberia find themselves in a constant state of disarray, with very little co-ordination, only -1% on average of government budgets being devoted to Administration. Some government provision is made for healthcare, but at an average of only -1% the provision for healthcare in the region is paltry. Welfare in the region is minimal, with only a small amount of expenditure being devoted to spending on social security. Spirituality is a moderate priority of governments within the region, with-1% of government budgets being devoted to Spirituality.
Social inequality is rife amongst the nations within Cyberia. The environments of the nations in the region are almost universally appalling.