Difference between revisions of "Region/1000 Ways to Die"

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(Updated stats from latest NationStates data.)
(Updated stats from latest NationStates data.)
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|wa_delegate                = <!--REGION_DELEGATE_START-->No Delegate<!--REGION_DELEGATE_END-->
 
|wa_delegate                = <!--REGION_DELEGATE_START-->No Delegate<!--REGION_DELEGATE_END-->
 
|wa_members                  = <!--REGION_WA_POPULATION_START-->0<!--REGION_WA_POPULATION_END-->
 
|wa_members                  = <!--REGION_WA_POPULATION_START-->0<!--REGION_WA_POPULATION_END-->
|members                    = <!--REGION_POPULATION_START-->1<!--REGION_POPULATION_END-->
+
|members                    = <!--REGION_POPULATION_START-->2<!--REGION_POPULATION_END-->
 
|gross_regional_product      = <!--REGION_GRP_START-->N/A<!--REGION_GRP_END-->
 
|gross_regional_product      = <!--REGION_GRP_START-->N/A<!--REGION_GRP_END-->
 
|region_page                = <!--REGION_LINK_START-->[https://www.nationstates.net/region=1000_ways_to_die 1000 Ways to Die]<!--REGION_LINK_END-->
 
|region_page                = <!--REGION_LINK_START-->[https://www.nationstates.net/region=1000_ways_to_die 1000 Ways to Die]<!--REGION_LINK_END-->
 
|nstracker                  = <!--REGION_NSTRACKER_START-->[http://www.nstracker.net/regions?region=1000_Ways_to_Die 1000 Ways to Die]<!--REGION_NSTRACKER_END-->
 
|nstracker                  = <!--REGION_NSTRACKER_START-->[http://www.nstracker.net/regions?region=1000_Ways_to_Die 1000 Ways to Die]<!--REGION_NSTRACKER_END-->
|population_estimate        = <!--REGION_POPULATION_AMT_START-->878 million<!--REGION_POPULATION_AMT_END-->
+
|population_estimate        = <!--REGION_POPULATION_AMT_START-->941 million<!--REGION_POPULATION_AMT_END-->
 
|population_estimate_year    = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END-->
 
|population_estimate_year    = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END-->
|HDI                        = <!--REGION_HDI_START-->0.530<!--REGION_HDI_END-->
+
|HDI                        = <!--REGION_HDI_START-->0.520<!--REGION_HDI_END-->
 
}}
 
}}
'''1000 Ways To Die''' is a <!--REGION_POPULATION_DESC_START-->minuscule region<!--REGION_POPULATION_DESC_END-->, <!--REGION_STYLE_START-->inhabited by a sole nation.
+
'''1000 Ways To Die''' is a <!--REGION_POPULATION_DESC_START-->minuscule region<!--REGION_POPULATION_DESC_END-->, <!--REGION_STYLE_START-->inhabited by a few solitary nations.
  
In 1000 Ways To Die, denizens enjoy their civil rights, although not too much, or too freely. Denizens are flush with political freedom, although competing opinions often mean that political gridlock is the norm. Families in the region are so obsessed with the economy that the discussion of laffer curves and supply-side reforms over dinner is a regular occurrence in member nations. The median tax rate of the region is 48%, but is frequently higher for the wealthy. The economies of nations in the region tend to be weighted more towards the private sector, with on average only 43% of the economy comprising the public sector. Commerce is a major priority of national governments within the region, most of whom are trading nations, as is evidenced by the fact that commerce budgets account for an average of 19% of public expenditure in the region.
+
In 1000 Ways To Die, denizens enjoy their civil rights, although not too much, or too freely. Nations in the region are considered developing democracies, with some political freedoms afforded to denizens. Economies in the region tend to be stronger than average. Denizens tend to pay their taxes quickly and quietly, with a median tax rate of 21%. The economies of nations in the region tend to be heavily weighted towards the private sector, with on average 35% of the economy comprising the public sector. Commerce within the region is an irrelevant annoyance to governments.
  
1000 Ways To Die values education extremely highly, and denizens compete for the largest number of university degrees and sprawling book collections. The region is a lawless wasteland, nations regularly being the subject of documentaries by brave filmmakers. Governments make no provision for law and order. Denizens have well-funded defense forces. Public transport is an afterthought, with only 1% of total government budgets in the region being devoted to it.
+
1000 Ways To Die values education extremely highly, and denizens compete for the largest number of university degrees and sprawling book collections. The region is a lawless wasteland, nations regularly being the subject of documentaries by brave filmmakers. Governments make no provision for law and order. Nations within the region are forced to use soft fruit and harsh language in the field of battle, with no government funds being set aside for defense. Due to the lack of any Public transport, streets are packed with cars, bikes, and assorted noisy vehicles.
  
Governments in 1000 Ways To Die communicate very well amongst themselves, with administration departments working smoothly, with 6% on average of government budgets being devoted to Administration. Governments bestow their healthcare departments with a gargantuan amount of funding, with an average of 15% of government budgets across the region being heaped on to healthcare. Welfare is a large part of government expenditure, with denizens amply provided for. Governments in the region are avowedly atheist - no public funds are allocated to spirituality.
+
Governments in 1000 Ways To Die communicate very well amongst themselves, with administration departments working smoothly, with 6% on average of government budgets being devoted to Administration. Governments bestow their healthcare departments with a gargantuan amount of funding, with an average of 15% of government budgets across the region being heaped on to healthcare. Welfare in the region is minimal, with only a small amount of expenditure being devoted to spending on social security. Governments in the region are avowedly atheist - no public funds are allocated to spirituality.
  
In 1000 Ways To Die, denizens benefit from a good balance of social equality and motivation for advancement, although equality is the priority. Natural environments are quite bad, although some measures have been undertaken to ensure that the environment is protected.<!--REGION_STYLE_END-->
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In 1000 Ways To Die, denizens benefit from a good balance of social equality and motivation for advancement, although aspiration is the priority. Natural environments are quite bad, although some measures have been undertaken to ensure that the environment is protected.<!--REGION_STYLE_END-->
  
 
[[Category: Regions]]
 
[[Category: Regions]]

Revision as of 06:56, 5 August 2014

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1000 Ways To Die
Founder BFOX
WA Delegate No Delegate
Members 2
 -  of which WA 0
Regional population
 -  2014 estimate 941 million
GRP N/A
Regional HDI 0.520
low
Region page
1000 Ways to Die
NSTracker
1000 Ways to Die

1000 Ways To Die is a minuscule region, inhabited by a few solitary nations.

In 1000 Ways To Die, denizens enjoy their civil rights, although not too much, or too freely. Nations in the region are considered developing democracies, with some political freedoms afforded to denizens. Economies in the region tend to be stronger than average. Denizens tend to pay their taxes quickly and quietly, with a median tax rate of 21%. The economies of nations in the region tend to be heavily weighted towards the private sector, with on average 35% of the economy comprising the public sector. Commerce within the region is an irrelevant annoyance to governments.

1000 Ways To Die values education extremely highly, and denizens compete for the largest number of university degrees and sprawling book collections. The region is a lawless wasteland, nations regularly being the subject of documentaries by brave filmmakers. Governments make no provision for law and order. Nations within the region are forced to use soft fruit and harsh language in the field of battle, with no government funds being set aside for defense. Due to the lack of any Public transport, streets are packed with cars, bikes, and assorted noisy vehicles.

Governments in 1000 Ways To Die communicate very well amongst themselves, with administration departments working smoothly, with 6% on average of government budgets being devoted to Administration. Governments bestow their healthcare departments with a gargantuan amount of funding, with an average of 15% of government budgets across the region being heaped on to healthcare. Welfare in the region is minimal, with only a small amount of expenditure being devoted to spending on social security. Governments in the region are avowedly atheist - no public funds are allocated to spirituality.

In 1000 Ways To Die, denizens benefit from a good balance of social equality and motivation for advancement, although aspiration is the priority. Natural environments are quite bad, although some measures have been undertaken to ensure that the environment is protected.