Difference between revisions of "Region/1000 Ways to Die"

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(Updated stats from latest NationStates data.)
(Updated stats from latest NationStates data.)
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|region_page                = <!--REGION_LINK_START-->[https://www.nationstates.net/region=1000_ways_to_die 1000 Ways to Die]<!--REGION_LINK_END-->
 
|region_page                = <!--REGION_LINK_START-->[https://www.nationstates.net/region=1000_ways_to_die 1000 Ways to Die]<!--REGION_LINK_END-->
 
|nstracker                  = <!--REGION_NSTRACKER_START-->[http://www.nstracker.net/regions?region=1000_Ways_to_Die 1000 Ways to Die]<!--REGION_NSTRACKER_END-->
 
|nstracker                  = <!--REGION_NSTRACKER_START-->[http://www.nstracker.net/regions?region=1000_Ways_to_Die 1000 Ways to Die]<!--REGION_NSTRACKER_END-->
|population_estimate        = <!--REGION_POPULATION_AMT_START-->62 million<!--REGION_POPULATION_AMT_END-->
+
|population_estimate        = <!--REGION_POPULATION_AMT_START-->1 billion<!--REGION_POPULATION_AMT_END-->
 
|population_estimate_year    = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END-->
 
|population_estimate_year    = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END-->
 
|HDI                        = <!--REGION_HDI_START-->0.520<!--REGION_HDI_END-->
 
|HDI                        = <!--REGION_HDI_START-->0.520<!--REGION_HDI_END-->
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'''1000 Ways To Die''' is a <!--REGION_POPULATION_DESC_START-->minuscule region<!--REGION_POPULATION_DESC_END-->, <!--REGION_STYLE_START-->inhabited by a sole nation.
 
'''1000 Ways To Die''' is a <!--REGION_POPULATION_DESC_START-->minuscule region<!--REGION_POPULATION_DESC_END-->, <!--REGION_STYLE_START-->inhabited by a sole nation.
  
In 1000 Ways To Die, denizens enjoy their civil rights, although not too much, or too freely. Denizens generally have very few political freedoms, but some limited freedom is afforded to citizens of nations in the region. Economies in the region tend to be stronger than average. Denizens tend to pay their taxes quickly and quietly, with a median tax rate of 22%. The economies of nations in the region tend to be heavily weighted towards the public sector, with on average only 30% of the economy comprising the private sector. Commerce is a priority for governments, accounting for an average of 5% of public expenditure.
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In 1000 Ways To Die, denizens enjoy their civil rights, although not too much, or too freely. Denizens generally have very few political freedoms, but some limited freedom is afforded to citizens of nations in the region. Families in the region are so obsessed with the economy that the discussion of laffer curves and supply-side reforms over dinner is a regular occurrence in member nations. The median tax rate of the region is 49%, but is frequently higher for the wealthy. The economies of nations in the region tend to be heavily weighted towards the private sector, with on average 26% of the economy comprising the public sector. National governments within the region are more concerned with corporate welfare than the welfare of ordinary citizens, with commerce budgets accounting for an average of 35% of public expenditure.
  
Education is a priority for governments throughout 1000 Ways To Die, with ample funding being provided and teachers enjoying a great deal of support. The region is a lawless wasteland, nations regularly being the subject of documentaries by brave filmmakers. Governments make no provision for law and order. Denizens have very well-funded, well equipped defense forces. Due to the lack of any Public transport, streets are packed with cars, bikes, and assorted noisy vehicles.
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In 1000 Ways To Die education, when conducted, is done with sticks and mud. Crime is low: the region enjoys well-equipped and well-funded police forces, coupled with efficient but fair judicial systems. Defense is an overarching priority for governments within the region. One might suggest they are compensating for something. Due to the lack of any Public transport, streets are packed with cars, bikes, and assorted noisy vehicles.
  
The administration departments of 1000 Ways To Die are all-consuming, soaking up budgets in aid of supporting a bureaucracy of millions, with an average of 16% of government budgets being devoted to Administration. Governments bestow their healthcare departments with a gargantuan amount of funding, with an average of 14% of government budgets across the region being heaped on to healthcare. The 'net through which none shall fall' in the region is more of a 'hammock on which all shall lie'. Governments in the region are avowedly atheist - no public funds are allocated to spirituality.
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Governments in 1000 Ways To Die communicate very well amongst themselves, with administration departments working smoothly, with 6% on average of government budgets being devoted to Administration. Governments generally endow their healthcare departments with a large amount of funding, with an average of 7% of government budgets across the region being devoted to healthcare. Welfare in the region is minimal, with only a small amount of expenditure being devoted to spending on social security. Governments in the region are avowedly atheist - no public funds are allocated to spirituality.
  
 
In 1000 Ways To Die, Social inequality is total, with wealth being held by a tiny fraction of the region's populace. The landscapes of the region are no longer recognizable as such, the atmosphere being unbreathable and the only jungles being made of concrete.<!--REGION_STYLE_END-->
 
In 1000 Ways To Die, Social inequality is total, with wealth being held by a tiny fraction of the region's populace. The landscapes of the region are no longer recognizable as such, the atmosphere being unbreathable and the only jungles being made of concrete.<!--REGION_STYLE_END-->
  
 
[[Category: Regions]]
 
[[Category: Regions]]

Revision as of 20:58, 27 September 2014

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1000 Ways To Die
Founder BFOX
WA Delegate No Delegate
Members 1
 -  of which WA 0
Regional population
 -  2014 estimate 1 billion
GRP N/A
Regional HDI 0.520
low
Region page
1000 Ways to Die
NSTracker
1000 Ways to Die

1000 Ways To Die is a minuscule region, inhabited by a sole nation.

In 1000 Ways To Die, denizens enjoy their civil rights, although not too much, or too freely. Denizens generally have very few political freedoms, but some limited freedom is afforded to citizens of nations in the region. Families in the region are so obsessed with the economy that the discussion of laffer curves and supply-side reforms over dinner is a regular occurrence in member nations. The median tax rate of the region is 49%, but is frequently higher for the wealthy. The economies of nations in the region tend to be heavily weighted towards the private sector, with on average 26% of the economy comprising the public sector. National governments within the region are more concerned with corporate welfare than the welfare of ordinary citizens, with commerce budgets accounting for an average of 35% of public expenditure.

In 1000 Ways To Die education, when conducted, is done with sticks and mud. Crime is low: the region enjoys well-equipped and well-funded police forces, coupled with efficient but fair judicial systems. Defense is an overarching priority for governments within the region. One might suggest they are compensating for something. Due to the lack of any Public transport, streets are packed with cars, bikes, and assorted noisy vehicles.

Governments in 1000 Ways To Die communicate very well amongst themselves, with administration departments working smoothly, with 6% on average of government budgets being devoted to Administration. Governments generally endow their healthcare departments with a large amount of funding, with an average of 7% of government budgets across the region being devoted to healthcare. Welfare in the region is minimal, with only a small amount of expenditure being devoted to spending on social security. Governments in the region are avowedly atheist - no public funds are allocated to spirituality.

In 1000 Ways To Die, Social inequality is total, with wealth being held by a tiny fraction of the region's populace. The landscapes of the region are no longer recognizable as such, the atmosphere being unbreathable and the only jungles being made of concrete.