Region/1000 Ways to Die

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1000 Ways To Die
Founder BFOX
WA Delegate BFOX
Members 4
 -  of which WA 2
Regional population
 -  2014 estimate 682 million
GRP N/A
Regional HDI 0.490
low
Region page
1000 Ways to Die

1000 Ways To Die is a minuscule region, inhabited by a few solitary nations and only 2 World Assembly Members.

In 1000 Ways To Die, denizens enjoy their civil rights, although not too much, or too freely. Nations in the region are healthy democracies, with denizens being afforded an extensive array of political freedoms. Economies in the region tend to be stronger than average. The median tax rate of the region is 41%, but is frequently higher for the wealthy. The economies of nations in the region tend to be weighted more towards the public sector, with on average only 44% of the economy comprising the private sector. Commerce is a priority for governments, accounting for an average of 4% of public expenditure.

In 1000 Ways To Die, denizens are afforded a reasonable education, although funding is somewhat wanting. There is a very high level of crime within the region and law enforcement resources are stretched thin. Denizens have very well-funded, well equipped defense forces. Due to the lack of any Public transport, streets are packed with cars, bikes, and assorted noisy vehicles.

Throughout 1000 Ways To Die, governments find themselves confused, with administration departments being so bloated that staff do not know what other staff are doing, with an average of over 11% of government budgets being devoted to Administration. Governments generally endow their healthcare departments with a large amount of funding, with an average of 8% of government budgets across the region being devoted to healthcare. Denizens in the region suckle at the teat of government, with welfare comprising a large percentage of total government budgets. Spirituality is a major priority of governments in the region, with a relatively high average of 2% of government budgets being devoted to Spirituality.

Social inequality is a major problem within 1000 Ways To Die, although some effort has been made to correct the problem. The landscapes of the region are no longer recognizable as such, the atmosphere being unbreathable and the only jungles being made of concrete.