Difference between revisions of "Region/Warzone Asia"
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{{Infobox region | {{Infobox region | ||
− | |native_name = Warzone Asia<br/>{{externalflag|<!--REGION_FLAG_START-->https://www.nationstates.net/images/flags/uploads/rflags/ | + | |native_name = Warzone Asia<br/>{{externalflag|<!--REGION_FLAG_START-->https://www.nationstates.net/images/flags/uploads/rflags/warzone_asia__253772.png<!--REGION_FLAG_END-->}} |
|founder = <!--REGION_FOUNDER_START-->No Founder<!--REGION_FOUNDER_END--> | |founder = <!--REGION_FOUNDER_START-->No Founder<!--REGION_FOUNDER_END--> | ||
|wa_delegate = <!--REGION_DELEGATE_START-->North Campbell Nation<!--REGION_DELEGATE_END--> | |wa_delegate = <!--REGION_DELEGATE_START-->North Campbell Nation<!--REGION_DELEGATE_END--> | ||
− | |wa_members = <!--REGION_WA_POPULATION_START--> | + | |wa_members = <!--REGION_WA_POPULATION_START-->2<!--REGION_WA_POPULATION_END--> |
− | |members = <!--REGION_POPULATION_START--> | + | |members = <!--REGION_POPULATION_START-->12<!--REGION_POPULATION_END--> |
|gross_regional_product = <!--REGION_GRP_START-->N/A<!--REGION_GRP_END--> | |gross_regional_product = <!--REGION_GRP_START-->N/A<!--REGION_GRP_END--> | ||
|region_page = <!--REGION_LINK_START-->[https://www.nationstates.net/region=warzone_asia Warzone Asia]<!--REGION_LINK_END--> | |region_page = <!--REGION_LINK_START-->[https://www.nationstates.net/region=warzone_asia Warzone Asia]<!--REGION_LINK_END--> | ||
|nstracker = <!--REGION_NSTRACKER_START-->[http://www.nstracker.net/regions?region=Warzone_Asia Warzone Asia]<!--REGION_NSTRACKER_END--> | |nstracker = <!--REGION_NSTRACKER_START-->[http://www.nstracker.net/regions?region=Warzone_Asia Warzone Asia]<!--REGION_NSTRACKER_END--> | ||
− | |population_estimate = <!--REGION_POPULATION_AMT_START--> | + | |population_estimate = <!--REGION_POPULATION_AMT_START-->22 billion<!--REGION_POPULATION_AMT_END--> |
|population_estimate_year = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END--> | |population_estimate_year = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END--> | ||
|HDI = <!--REGION_HDI_START-->0.500<!--REGION_HDI_END--> | |HDI = <!--REGION_HDI_START-->0.500<!--REGION_HDI_END--> | ||
}} | }} | ||
− | '''Warzone Asia''' is a <!--REGION_POPULATION_DESC_START-->medium-sized region<!--REGION_POPULATION_DESC_END-->, <!--REGION_STYLE_START-->with a thriving community of | + | '''Warzone Asia''' is a <!--REGION_POPULATION_DESC_START-->medium-sized region<!--REGION_POPULATION_DESC_END-->, <!--REGION_STYLE_START-->with a thriving community of 12 nations and only 2 [[World Assembly]] Members. |
− | + | Throughout Warzone Asia, traditions are kept strictly throughout the region, punishing upstarts and rabble-rousers harshly. Denizens generally have very few political freedoms, but some limited freedom is afforded to citizens of nations in the region. Most denizens subsist off of basic farming or menial factory jobs, with few economic imports or exports. Denizens tend to pay their taxes quickly and quietly, with a median tax rate of 18%. The economies of nations in the region tend to be heavily weighted towards the private sector, with on average 27% of the economy comprising the public sector. Commerce is low priority for governments, accounting for an average of -1% of public expenditure, although commerce is generally seen as a source of tax revenue. | |
− | Warzone Asia does not prioritize education in any meaningful way. | + | Warzone Asia does not prioritize education in any meaningful way. Criminality is rife within the region, with law enforcement struggling to cope. Governments allocate a meagre 2%, on average, of their budgets to law and order. Denizens have well-funded defense forces. Public transport is an afterthought, with only -1% of total government budgets in the region being devoted to it. |
− | Governments in Warzone Asia communicate very well amongst themselves, with administration departments working smoothly, with | + | Governments in Warzone Asia communicate very well amongst themselves, with administration departments working smoothly, with 2% on average of government budgets being devoted to Administration. Some government provision is made for healthcare, but at an average of only 2% the provision for healthcare in the region is paltry. Welfare in the region is minimal, with only a small amount of expenditure being devoted to spending on social security. Spirituality is a moderate priority of governments within the region, with-1% of government budgets being devoted to Spirituality. |
Social inequality is rife amongst the nations within Warzone Asia. The landscapes of the region are no longer recognizable as such, the atmosphere being unbreathable and the only jungles being made of concrete.<!--REGION_STYLE_END--> | Social inequality is rife amongst the nations within Warzone Asia. The landscapes of the region are no longer recognizable as such, the atmosphere being unbreathable and the only jungles being made of concrete.<!--REGION_STYLE_END--> | ||
[[Category: Regions]] | [[Category: Regions]] |
Revision as of 03:24, 15 October 2017
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Warzone Asia |
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Founder | No Founder | |
WA Delegate | North Campbell Nation | |
Members | 12 | |
- | of which WA | 2 |
Regional population | ||
- | 2014 estimate | 22 billion |
GRP | N/A | |
Regional HDI | 0.500 low |
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Region page Warzone Asia |
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NSTracker Warzone Asia |
Warzone Asia is a medium-sized region, with a thriving community of 12 nations and only 2 World Assembly Members.
Throughout Warzone Asia, traditions are kept strictly throughout the region, punishing upstarts and rabble-rousers harshly. Denizens generally have very few political freedoms, but some limited freedom is afforded to citizens of nations in the region. Most denizens subsist off of basic farming or menial factory jobs, with few economic imports or exports. Denizens tend to pay their taxes quickly and quietly, with a median tax rate of 18%. The economies of nations in the region tend to be heavily weighted towards the private sector, with on average 27% of the economy comprising the public sector. Commerce is low priority for governments, accounting for an average of -1% of public expenditure, although commerce is generally seen as a source of tax revenue.
Warzone Asia does not prioritize education in any meaningful way. Criminality is rife within the region, with law enforcement struggling to cope. Governments allocate a meagre 2%, on average, of their budgets to law and order. Denizens have well-funded defense forces. Public transport is an afterthought, with only -1% of total government budgets in the region being devoted to it.
Governments in Warzone Asia communicate very well amongst themselves, with administration departments working smoothly, with 2% on average of government budgets being devoted to Administration. Some government provision is made for healthcare, but at an average of only 2% the provision for healthcare in the region is paltry. Welfare in the region is minimal, with only a small amount of expenditure being devoted to spending on social security. Spirituality is a moderate priority of governments within the region, with-1% of government budgets being devoted to Spirituality.
Social inequality is rife amongst the nations within Warzone Asia. The landscapes of the region are no longer recognizable as such, the atmosphere being unbreathable and the only jungles being made of concrete.