Difference between revisions of "Region/Crassia"

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(Updated stats from latest NationStates data.)
(Updated stats from latest NationStates data.)
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{{#seo:
 
{{#seo:
 
|title=Crassia
 
|title=Crassia
|keywords=NationStates,<!--REGION_NAME_START-->Blank Region<!--REGION_NAME_END-->,NSWiki,
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|keywords=NationStates,Crassia,NSWiki,
 
}}
 
}}
 
{{Infobox region
 
{{Infobox region
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|wa_delegate                = <!--REGION_DELEGATE_START-->No Delegate<!--REGION_DELEGATE_END-->
 
|wa_delegate                = <!--REGION_DELEGATE_START-->No Delegate<!--REGION_DELEGATE_END-->
 
|wa_members                  = <!--REGION_WA_POPULATION_START-->0<!--REGION_WA_POPULATION_END-->
 
|wa_members                  = <!--REGION_WA_POPULATION_START-->0<!--REGION_WA_POPULATION_END-->
|members                    = <!--REGION_POPULATION_START-->1<!--REGION_POPULATION_END-->
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|members                    = <!--REGION_POPULATION_START-->41<!--REGION_POPULATION_END-->
 
|gross_regional_product      = <!--REGION_GRP_START-->$14.7 trillion<!--REGION_GRP_END-->
 
|gross_regional_product      = <!--REGION_GRP_START-->$14.7 trillion<!--REGION_GRP_END-->
 
|region_page                = <!--REGION_LINK_START-->[https://www.nationstates.net/region=crassia Crassia]<!--REGION_LINK_END-->
 
|region_page                = <!--REGION_LINK_START-->[https://www.nationstates.net/region=crassia Crassia]<!--REGION_LINK_END-->
 
|nstracker                  = <!--REGION_NSTRACKER_START-->[http://www.nstracker.net/regions?region=Crassia Crassia]<!--REGION_NSTRACKER_END-->
 
|nstracker                  = <!--REGION_NSTRACKER_START-->[http://www.nstracker.net/regions?region=Crassia Crassia]<!--REGION_NSTRACKER_END-->
|population_estimate        = <!--REGION_POPULATION_AMT_START-->3 billion<!--REGION_POPULATION_AMT_END-->
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|population_estimate        = <!--REGION_POPULATION_AMT_START-->22 billion<!--REGION_POPULATION_AMT_END-->
 
|population_estimate_year    = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END-->
 
|population_estimate_year    = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END-->
|HDI                        = <!--REGION_HDI_START-->0.840<!--REGION_HDI_END-->
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|HDI                        = <!--REGION_HDI_START-->0.560<!--REGION_HDI_END-->
 
}}
 
}}
'''Crassia''' is a <!--REGION_POPULATION_DESC_START-->minuscule region<!--REGION_POPULATION_DESC_END-->, <!--REGION_STYLE_START-->inhabited by a sole nation.
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'''Crassia''' is a <!--REGION_POPULATION_DESC_START-->medium-sized region<!--REGION_POPULATION_DESC_END-->, <!--REGION_STYLE_START-->with a thriving community of 41 nations.
  
In Crassia, denizens enjoy their civil rights, although not too much, or too freely. Denizens are flush with political freedom, although competing opinions often mean that political gridlock is the norm. It’s the economy, stupid... and in this region, it’s massive. Denizens tend to pay their taxes quickly and quietly, with a median tax rate of 20%. The economies of nations in the region tend to be dominated by the private sector, with on average only 4% of the economy comprising the public sector. National governments within the region are more concerned with corporate welfare than the welfare of ordinary citizens, with commerce budgets accounting for an average of 38% of public expenditure.
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In Crassia, denizens scatter at the sight of strangers and are careful to keep carefully blank faces when approached. Political freedoms are extended only to close friends and relatives of the leaders of the region's governments. The almost total lack of economic activity in the country is a constant sore spot for politicians. Inhabitants rarely are visited by the tax collector, and the region boasts a paltry median tax rate of -1%. The economies of nations in the region tend to be dominated by the private sector, with on average only -1% of the economy comprising the public sector. Commerce is low priority for governments, accounting for an average of -1% of public expenditure, although commerce is generally seen as a source of tax revenue.
  
Crassia values education extremely highly, and denizens compete for the largest number of university degrees and sprawling book collections. The region is a lawless wasteland, nations regularly being the subject of documentaries by brave filmmakers. Governments make no provision for law and order. Denizens have very well-funded, well equipped defense forces. Public transport is an afterthought, with only 2% of total government budgets in the region being devoted to it.
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Denizens of the Crassia are poorly educated, with rampant illiteracy. Criminality is rife within the region, with law enforcement struggling to cope. Governments allocate a meagre -1%, on average, of their budgets to law and order. Denizens have small defense forces. Public transport is an afterthought, with only -1% of total government budgets in the region being devoted to it.
  
Nobody really knows about the state of administration in Crassia. Observers asked for information, but found nobody was available to take calls. Governments bestow their healthcare departments with a gargantuan amount of funding, with an average of 16% of government budgets across the region being heaped on to healthcare. No welfare is provided in the region. Those unlucky enough to fall into unemployment are forgotten and abandoned. Governments in the region are avowedly atheist - no public funds are allocated to spirituality.
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Governments in Crassia find themselves in a constant state of disarray, with very little co-ordination, only -1% on average of government budgets being devoted to Administration. Some government provision is made for healthcare, but at an average of only -1% the provision for healthcare in the region is paltry. No welfare is provided in the region. Those unlucky enough to fall into unemployment are forgotten and abandoned. Spirituality is a moderate priority of governments within the region, with-1% of government budgets being devoted to Spirituality.
  
 
In Crassia, Social inequality is total, with wealth being held by a tiny fraction of the region's populace. The landscapes of the region are no longer recognizable as such, the atmosphere being unbreathable and the only jungles being made of concrete.<!--REGION_STYLE_END-->
 
In Crassia, Social inequality is total, with wealth being held by a tiny fraction of the region's populace. The landscapes of the region are no longer recognizable as such, the atmosphere being unbreathable and the only jungles being made of concrete.<!--REGION_STYLE_END-->
 
[[Category: Regions]]
 
[[Category: Regions]]

Revision as of 22:01, 15 February 2019

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Crassia
Founder Golgothia
WA Delegate No Delegate
Members 41
 -  of which WA 0
Regional population
 -  2014 estimate 22 billion
GRP $14.7 trillion
Regional HDI 0.560
medium
Region page
Crassia
NSTracker
Crassia

Crassia is a medium-sized region, with a thriving community of 41 nations.

In Crassia, denizens scatter at the sight of strangers and are careful to keep carefully blank faces when approached. Political freedoms are extended only to close friends and relatives of the leaders of the region's governments. The almost total lack of economic activity in the country is a constant sore spot for politicians. Inhabitants rarely are visited by the tax collector, and the region boasts a paltry median tax rate of -1%. The economies of nations in the region tend to be dominated by the private sector, with on average only -1% of the economy comprising the public sector. Commerce is low priority for governments, accounting for an average of -1% of public expenditure, although commerce is generally seen as a source of tax revenue.

Denizens of the Crassia are poorly educated, with rampant illiteracy. Criminality is rife within the region, with law enforcement struggling to cope. Governments allocate a meagre -1%, on average, of their budgets to law and order. Denizens have small defense forces. Public transport is an afterthought, with only -1% of total government budgets in the region being devoted to it.

Governments in Crassia find themselves in a constant state of disarray, with very little co-ordination, only -1% on average of government budgets being devoted to Administration. Some government provision is made for healthcare, but at an average of only -1% the provision for healthcare in the region is paltry. No welfare is provided in the region. Those unlucky enough to fall into unemployment are forgotten and abandoned. Spirituality is a moderate priority of governments within the region, with-1% of government budgets being devoted to Spirituality.

In Crassia, Social inequality is total, with wealth being held by a tiny fraction of the region's populace. The landscapes of the region are no longer recognizable as such, the atmosphere being unbreathable and the only jungles being made of concrete.