Difference between revisions of "Founderless regions"

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A '''founderless region''' is a region which does not have a founder due to it either having been created by NationStates at some stage, or the founder having ceased-to-exist.
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A '''founderless region''' is a [[region]] which does not have a founder due to it either having been created by NationStates at some stage, or the founder having ceased-to-exist.
  
 
Currently the founderless regions can be divided into four groups.
 
Currently the founderless regions can be divided into four groups.
  
  
First of which are the '''Feeders''', a group of regions where newly created nations are placed:
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First of which are the '''[[Region#Game regions|Feeders]]''', a group of regions where newly created nations are placed:
  
 
*[[Region/The North Pacific|The North Pacific]]
 
*[[Region/The North Pacific|The North Pacific]]
*[[Region/The Pacific|The Pacific]]
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*[[Region/the Pacific|The Pacific]]
*[[Region/The South Pacific|The South Pacific]]
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*[[Region/the South Pacific|The South Pacific]]
 
*[[Region/The East Pacific|The East Pacific]]
 
*[[Region/The East Pacific|The East Pacific]]
*[[Region/The West Pacific|The West Pacific]]
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*[[Region/the West Pacific|The West Pacific]]
  
  
Secondly, the '''Sinkers''', which there are currently four:
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Secondly, the '''[[Region#Game regions|Sinkers]]''', which support [[Banlist|ejected]] or [[resurrect]]ed nations; of these there are currently four:
 
*[[Region/Lazarus|Lazarus]] <sup>[1]</sup>
 
*[[Region/Lazarus|Lazarus]] <sup>[1]</sup>
 
*[[Region/Balder|Balder]] <sup>[1]</sup>
 
*[[Region/Balder|Balder]] <sup>[1]</sup>
 
*[[Region/Osiris|Osiris]] <sup>[1]</sup>
 
*[[Region/Osiris|Osiris]] <sup>[1]</sup>
*[[Region/The Rejected Realms|The Rejected Realms]] <sup>[2]</sup>
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*[[Region/the Rejected Realms|The Rejected Realms]] <sup>[2]</sup>
  
  
Thirdly, the '''Warzones''', which there are currently six of:
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Thirdly, the '''Warzones''', of which there are currently six:
*[[Warzone Airspace]]
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*[[Region/Warzone Airspace|Warzone Airspace]]
*[[Warzone Africa]]
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*[[Region/Warzone Africa|Warzone Africa]]
*[[Warzone Asia]]
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*[[Region/Warzone Asia|Warzone Asia]]
*[[Warzone Australia]]
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*[[Region/Warzone Australia|Warzone Australia]]
*[[Warzone Europe]]
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*[[Region/Warzone Europe|Warzone Europe]]
*[[Warzone Sandbox]]
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*[[Region/Warzone Sandbox|Warzone Sandbox]]
  
  
Lastly, there is a large number of regions whose founders have at some point ceased-to-exist, and who are therefore governed by their current WA delegate. Should a region become empty, it is deleted upon the next Update and free for re-founding by another nation.
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Lastly, there is a large number of regions whose founders have at some point ceased-to-exist, and who are therefore governed by their current [[WA Delegate]]. Additionally, there still exists a handful of regions that predate the introduction of founders and therefore do not have one. Finally, the game itself gives founders the option to assume "non-executive" status, by giving up regional controls willingly, and allowing the Delegate free rein over the region. (Fair warning: once a founder's power is ceded in this manner, it cannot be restored.)
  
 
==Strengths and weaknesses of Founderless Regions==
 
==Strengths and weaknesses of Founderless Regions==
Founderless regions are stronger than those with founders in the fact that more [[influence]] is needed by a WA Delegate in order to perform actions, such as ejecting nation. This prevents totalitarian leadership by WA Delegates. However, founderless regions are at considerably greater risk of raiding, as by necessity a WA Delegate is [[executive]].
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Founderless regions are stronger than those with founders in the fact that more [[influence]] is needed by a WA Delegate in order to perform actions, such as ejecting nation. This prevents totalitarian leadership by WA Delegates. However, founderless regions are at considerably greater risk of raiding, as by necessity a WA Delegate is [[WA Delegate#Control of the Region|executive]].
 
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<small>[1] Lazarus, Balder and Osiris are region where nations who have ceased-to-exist and have re-founded are located.</small>
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<small>[2] The Rejected Realm is a region where all who have been ejected from another region are sent. As such The Rejected Realms is the only region in NationStates where the Delegate can not eject nations.</small>
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Latest revision as of 18:21, 20 February 2015

A founderless region is a region which does not have a founder due to it either having been created by NationStates at some stage, or the founder having ceased-to-exist.

Currently the founderless regions can be divided into four groups.


First of which are the Feeders, a group of regions where newly created nations are placed:


Secondly, the Sinkers, which support ejected or resurrected nations; of these there are currently four:


Thirdly, the Warzones, of which there are currently six:


Lastly, there is a large number of regions whose founders have at some point ceased-to-exist, and who are therefore governed by their current WA Delegate. Additionally, there still exists a handful of regions that predate the introduction of founders and therefore do not have one. Finally, the game itself gives founders the option to assume "non-executive" status, by giving up regional controls willingly, and allowing the Delegate free rein over the region. (Fair warning: once a founder's power is ceded in this manner, it cannot be restored.)

Strengths and weaknesses of Founderless Regions

Founderless regions are stronger than those with founders in the fact that more influence is needed by a WA Delegate in order to perform actions, such as ejecting nation. This prevents totalitarian leadership by WA Delegates. However, founderless regions are at considerably greater risk of raiding, as by necessity a WA Delegate is executive.