Difference between revisions of "Region/Aloria"

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(Updated stats from latest NationStates data.)
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{{Infobox region
 
{{Infobox region
|native_name                = Aloria<br/>{{externalflag|<!--REGION_FLAG_START-->//www.nationstates.net/images/flags/uploads/rflags/aloria__261317.png<!--REGION_FLAG_END-->}}
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|native_name                = Aloria<br/>{{externalflag|<!--REGION_FLAG_START-->https://nationstatesplusplus.net/nationstates/static/exregion.png<!--REGION_FLAG_END-->}}
|founder                    = <!--REGION_FOUNDER_START-->Tureno<!--REGION_FOUNDER_END-->
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|founder                    = <!--REGION_FOUNDER_START-->No Founder<!--REGION_FOUNDER_END-->
|wa_delegate                = <!--REGION_DELEGATE_START-->Al darub<!--REGION_DELEGATE_END-->
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|wa_delegate                = <!--REGION_DELEGATE_START-->No Delegate<!--REGION_DELEGATE_END-->
|wa_members                  = <!--REGION_WA_POPULATION_START-->5<!--REGION_WA_POPULATION_END-->
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|wa_members                  = <!--REGION_WA_POPULATION_START-->0<!--REGION_WA_POPULATION_END-->
|members                    = <!--REGION_POPULATION_START-->11<!--REGION_POPULATION_END-->
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|members                    = <!--REGION_POPULATION_START-->4<!--REGION_POPULATION_END-->
 
|gross_regional_product      = <!--REGION_GRP_START-->N/A<!--REGION_GRP_END-->
 
|gross_regional_product      = <!--REGION_GRP_START-->N/A<!--REGION_GRP_END-->
 
|region_page                = <!--REGION_LINK_START-->[https://www.nationstates.net/region=aloria Aloria]<!--REGION_LINK_END-->
 
|region_page                = <!--REGION_LINK_START-->[https://www.nationstates.net/region=aloria Aloria]<!--REGION_LINK_END-->
 
|nstracker                  = <!--REGION_NSTRACKER_START-->[http://www.nstracker.net/regions?region=Aloria Aloria]<!--REGION_NSTRACKER_END-->
 
|nstracker                  = <!--REGION_NSTRACKER_START-->[http://www.nstracker.net/regions?region=Aloria Aloria]<!--REGION_NSTRACKER_END-->
|population_estimate        = <!--REGION_POPULATION_AMT_START-->-11 million<!--REGION_POPULATION_AMT_END-->
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|population_estimate        = <!--REGION_POPULATION_AMT_START-->1 billion<!--REGION_POPULATION_AMT_END-->
 
|population_estimate_year    = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END-->
 
|population_estimate_year    = <!--REGION_POPULATION_AMT_YEAR_START-->2014<!--REGION_POPULATION_AMT_YEAR_END-->
|HDI                        = <!--REGION_HDI_START-->0.560<!--REGION_HDI_END-->
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|HDI                        = <!--REGION_HDI_START-->0.500<!--REGION_HDI_END-->
 
}}
 
}}
'''Aloria''' is a <!--REGION_POPULATION_DESC_START-->medium-sized region<!--REGION_POPULATION_DESC_END-->, <!--REGION_STYLE_START-->with a thriving community of 11 nations and only 5 [[World Assembly]] Members.
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'''Aloria''' is a region based off the MassiveCraft server and its lore. The various nations here are run by people who are active on MassiveCraft and also enjoy NationStates. They consider themselves a small but tight-knit group, and only people from MassiveCraft are welcome (with exceptions for people who are friends of people who play MassiveCraft). Nations here do not need to have MassiveCraft's lore in mind, as it roleplays as an alternate universe to MassiveCraft's "Aloria" planet.
  
In Aloria, denizens scatter at the sight of strangers and are careful to keep carefully blank faces when approached. Political freedoms are extended only to close friends and relatives of the leaders of the region's governments. The almost total lack of economic activity in the country is a constant sore spot for politicians. Inhabitants rarely are visited by the tax collector, and the region boasts a paltry median tax rate of -1%. The economies of nations in the region tend to be dominated by the private sector, with on average only -1% of the economy comprising the public sector. Commerce is low priority for governments, accounting for an average of -1% of public expenditure, although commerce is generally seen as a source of tax revenue.
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Aloria was founded by Al'Darub during its second incarnation (the original died because reasons). People wishing to join are encouraged to contact username "Mecharic" on the MassiveCraft forums for the password.
  
Denizens of the Aloria are poorly educated, with rampant illiteracy. Criminality is rife within the region, with law enforcement struggling to cope. Governments allocate a meagre -1%, on average, of their budgets to law and order. Denizens have small defense forces.  Public transport is an afterthought, with only -1% of total government budgets in the region being devoted to it.
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'''Lore:'''
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Aloria was once a magical land populated by knights and demons. Three hundred years after the Cataclysm, the Archdemon Behaesal was finally defeated for good and magic became more stable in the land. The human empire of Regalia, once a mighty force, now had competition as the various races who inhabited the realm began to grow in strength. Unlike the humans of Regalia, the other races did not fear magic and were fast to dive deeply into its use with more confidence.
  
Governments in Aloria find themselves in a constant state of disarray, with very little co-ordination, only -1% on average of government budgets being devoted to Administration. Some government provision is made for healthcare, but at an average of only -1% the provision for healthcare in the region is paltry. Welfare in the region is minimal, with only a small amount of expenditure being devoted to spending on social security. Spirituality is a moderate priority of governments within the region, with-1% of government budgets being devoted to Spirituality.
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Among Regalia’s new contenders included the reformed United Sovereignties of the Elven Empire, the Qadir Sultanate, and the Great Mekett Collective. Around the same time, the Dwarves and the Ch’ien-ji had technological renaissance of magic and machinery. Aloria experienced a great industrial revolution. The various nations greatly expanded over the next few centuries. And of course, inevitably, wars were waged over resources, territory, and ideology.
  
Social inequality is rife amongst the nations within Aloria. The environments of the nations in the region are almost universally appalling.<!--REGION_STYLE_END-->
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Over a thousand years later, 500 years before present time, the races of Aloria reached the pinnacle of their technological splendor. Globalization, cybernetics, biotechnology, and even magic; at this period, everything seemed possible. Yet all was not peaceful; a thousand years of international turmoil finally came to the brink and erupted into a great World War. With magic and machinery, the nations of Aloria devastated the planet in their final bid to destroy each other. The war was brief but destructive.
  
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Two thousand years after the Cataclysm, present time, the races of Aloria have started rebuilding their civilizations.
 
[[Category: Regions]]
 
[[Category: Regions]]

Latest revision as of 16:42, 3 May 2020

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Aloria
Founder No Founder
WA Delegate No Delegate
Members 4
 -  of which WA 0
Regional population
 -  2014 estimate 1 billion
GRP N/A
Regional HDI 0.500
low
Region page
Aloria
NSTracker
Aloria

Aloria is a region based off the MassiveCraft server and its lore. The various nations here are run by people who are active on MassiveCraft and also enjoy NationStates. They consider themselves a small but tight-knit group, and only people from MassiveCraft are welcome (with exceptions for people who are friends of people who play MassiveCraft). Nations here do not need to have MassiveCraft's lore in mind, as it roleplays as an alternate universe to MassiveCraft's "Aloria" planet.

Aloria was founded by Al'Darub during its second incarnation (the original died because reasons). People wishing to join are encouraged to contact username "Mecharic" on the MassiveCraft forums for the password.


Lore: Aloria was once a magical land populated by knights and demons. Three hundred years after the Cataclysm, the Archdemon Behaesal was finally defeated for good and magic became more stable in the land. The human empire of Regalia, once a mighty force, now had competition as the various races who inhabited the realm began to grow in strength. Unlike the humans of Regalia, the other races did not fear magic and were fast to dive deeply into its use with more confidence.

Among Regalia’s new contenders included the reformed United Sovereignties of the Elven Empire, the Qadir Sultanate, and the Great Mekett Collective. Around the same time, the Dwarves and the Ch’ien-ji had technological renaissance of magic and machinery. Aloria experienced a great industrial revolution. The various nations greatly expanded over the next few centuries. And of course, inevitably, wars were waged over resources, territory, and ideology.

Over a thousand years later, 500 years before present time, the races of Aloria reached the pinnacle of their technological splendor. Globalization, cybernetics, biotechnology, and even magic; at this period, everything seemed possible. Yet all was not peaceful; a thousand years of international turmoil finally came to the brink and erupted into a great World War. With magic and machinery, the nations of Aloria devastated the planet in their final bid to destroy each other. The war was brief but destructive.

Two thousand years after the Cataclysm, present time, the races of Aloria have started rebuilding their civilizations.